UE4
Last updated
Last updated
To integrate your application with devtodev system please perform the following actions:
Add the application to the Space using the wizard for adding application.
Go to your project directory and place the plugin content here: ProjectName/Plugins
Restart Unreal Editor and open the plugin menu (Window > Plugins). In the "Analytics" plugin group of your project select DevToDev (and "Blueprint Analytics Framework" in case if you use blueprints). You will be offered to restart Unreal Editor again.
Finally, add the following strings into the DefaultEngine.ini configuration file (the file is in "Config" folder of your project):
To gain an access to the DevToDev settings go to Project Settings > DevToDev
Get the keys (they can be found in the application settings (My apps → App Name → Settings → Integration) and insert the keys in this window. Then choose the "Enable Push Notifications" option in case if you want to send push notifications through devtodev service.
All the events are available in Analytics block of your Blueprint.
To initialize SDK in blueprint first call the "Start Session" event from "Analytics Blueprint Library".
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